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Breaking blocks game
Breaking blocks game















The base time in seconds is the block's hardness multiplied by 1.5 if the player can harvest the block with the current tool, or 5 if the player cannot.Īssuming that the player can harvest the block, the next check is whether the player's tool increases the breaking speed for the block. Every block has a hardness value, which determines the base amount of breaking time if the player hits it with their bare hands. The player's digging speed is controlled by three factors: the block being broken, the item the player is currently wielding, and the mining penalties affecting the player. In Spectator mode a player can't break blocks in any way, and in Creative mode all blocks are breakable unless the player is holding a sword, trident, or debug stick. In Survival mode, however, some blocks are unbreakable, like bedrock, and in Adventure mode all blocks are unbreakable unless the player has a item/tool with the can_destroy NBT tag. The player can even dig while jumping, swimming, or riding, although this reduces the breaking speed. The player can move freely while breaking blocks. Progress is also reset whenever the breaking control is released. The progress for breaking a block is reset if the target block changes while breaking. In Java Edition, one can be acquired using the command / give: /give diamond_pickaxe If the tool has the blue Unbreakable tag under its enchantment and name, it will never break. A downside to this is that tools also have durability, so they eventually wear out. However, tools are not required to get the resource drop. The player can use shovels, axes and hoes to speed up the breaking of dirt, wood, and plant-type blocks, respectively. For harder blocks like iron ore or obsidian, a pickaxe made from a higher-tier material is required.

breaking blocks game

In particular, to obtain resources from stone or metal-type blocks, the player must use a pickaxe. After the cracks completely cover the block, it breaks and depending on the type of block and the tool used to do so, it may drop an item.Īlthough many blocks can be harvested with bare hands, certain ones require the use of a tool. In Bedrock Edition, the range is 5 blocks when using a keyboard/mouse or controller input, and when using touch input, the range is 12 blocks in Creative mode and 6 blocks otherwise.īlocks are marked with a wireframe cube outline (or turn a little brighter on touch screens), making the current target easily visible (this can be toggled on and off in Pocket Edition). In Java Edition, this range is 5 blocks in Creative mode, and 4.5 blocks otherwise.

breaking blocks game

I also want it to kind of "ripple" through the environment, so my thought was to put the blocks to be destroyed on a queue and let a tick event subscriber pick them up, one for each tick.By holding down the destroy button while the player is within range of the target block and while selecting the block, the player's hand begins swinging, making a repetitive "thump" sound as the player hits the block, and cracks appear on it while being broken. Whenever I break a block and have a certain custom enchantment on my pickaxe, I want to break a few additional nearby blocks as well.

#Breaking blocks game mod

I'm working on ny very first mod experiments and I'm playing with increasing the reach of a pickaxe by following veins of ore and other fun things.















Breaking blocks game